AI Insights · Timothy · April 2022
Top 5 Adventure Games on Android in Saudi Arabia: Q1 2022
Explore the performance of the top 5 adventure games on the Android platform in Saudi Arabia during the first quarter of 2022. Discover key trends in downloads, revenue, and active users.
The first quarter of 2022 witnessed notable performances from the top 5 adventure games on the Android platform in Saudi Arabia. Here’s a detailed look at their trends in weekly downloads, revenue, and active users.
Vlad & Niki 12 Locks by RUD Present showed a steady growth in weekly downloads, peaking at around 7.1K in early March. The game’s weekly revenue saw a significant rise in the second week of February, hitting approximately $26. Weekly active users increased from 11.3K at the start of the quarter to around 13K in early March, before experiencing a slight decline towards the end of March.
Save The Girl from Lion Studios maintained a consistent download rate, with a peak of 7.1K in the first week of January. The game’s weekly active users started at 28.5K and fluctuated slightly, ending the quarter at approximately 24.3K. Despite a few spikes, the game’s revenue remained relatively low throughout the quarter.
Lep's World by nerByte GmbH experienced a steady download trend, with weekly downloads reaching a high of 7.1K in the first week of January. The game’s revenue saw a notable increase in the week of January 24, peaking at around $50. Active users showed a gradual decline from 88.9K at the start of the quarter to about 70.4K by the end of March.
Red Ball 4 from FDG Entertainment GmbH & Co.KG maintained a stable download rate, peaking at approximately 6.3K in the first week of January. The game’s weekly revenue was consistent, with a peak of $56 in early January. Active users showed a slight decline from 61.6K at the beginning of the quarter to around 55.5K by the end of March.
Dark Riddle by PAGA GAMES saw a steady download rate, with weekly downloads peaking at around 5K in mid-March. Revenue peaked at $65 in the first week of March. The game’s active users started at 18.3K and experienced a gradual decline, ending the quarter at approximately 14.9K.
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